Strucid mobile aimbot
local ScreenGui = Instance.new("ScreenGui")
local main = Instance.new("Frame")
local label = Instance.new("TextLabel")
local Hitbox =
Instance.new("TextButton")
ScreenGui.Parent = game.CoreGui
main.Name = "main"
main.Parent = ScreenGui
main.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
main.Position = UDim2.new(0.40427351, 0, 0.34591195, 0)
main.Size = UDim2.new(0, 100, 0, 100)
main.Active = true
main.Draggable = true
label.Name = "label"
label.Parent = main
label.BackgroundColor3 = Color3.fromRGB(139,0,0)
label.Size = UDim2.new(0, 100, 0, 20)
label.Font = Enum.Font.SourceSans
label.Text = "Hitbox Gui"
label.TextColor3 = Color3.fromRGB(0, 0, 0)
label.TextScaled = true
label.TextSize = 5.000
label.TextWrapped = true
Hitbox.Name = "Hitbox"
Hitbox.Parent = main
Hitbox.BackgroundColor3 = Color3.fromRGB(0, 0, 255)
Hitbox.Position = UDim2.new(0.114285722, 0, 0.372448981, 0)
Hitbox.Size = UDim2.new(0, 90, 0, 40)
Hitbox.Font = Enum.Font.SourceSans
Hitbox.Text = "Hitbox"
Hitbox.TextColor3 = Color3.fromRGB(0, 0, 0)
Hitbox.TextSize = 40.000
Hitbox.MouseButton1Down:connect(function()
_G.HeadSize = 20
_G.Disabled = true
game:GetService('RunService').RenderStepped:connect(function()
if _G.Disabled then
for i,v in next, game:GetService('Players'):GetPlayers() do
if v.Name ~= game:GetService('Players').LocalPlayer.Name then
pcall(function()
v.Character.HumanoidRootPart.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize)
v.Character.HumanoidRootPart.Transparency = 0.7
v.Character.HumanoidRootPart.BrickColor = BrickColor.new("Really black")
v.Character.HumanoidRootPart.Material = "Neon"
v.Character.HumanoidRootPart.CanCollide = false
end)
end
end
end
end)
end)