roblox UPD 1 Speed Prison Escape script
local library = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/ShaddowScripts/Main/main/Library"))()
local Main = library:CreateWindow("[UPDπ¦] +1 Speed Prison Escape","Crimson")
local tab = Main:CreateTab("Cheats")
local UserInputService = game:GetService("UserInputService")
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local isInfinityJumpEnabled = false
local jumpConnection = nil
-- Π€ΡΠ½ΠΊΡΠΈΡ Π΄Π»Ρ Π²ΠΊΠ»ΡΡΠ΅Π½ΠΈΡ Infinity Jump
local function enableInfinityJump()
if jumpConnection then return end -- ΠΡΠ»ΠΈ ΡΠΆΠ΅ ΠΏΠΎΠ΄ΠΊΠ»ΡΡΠ΅Π½ΠΎ, Π½ΠΈΡΠ΅Π³ΠΎ Π½Π΅ Π΄Π΅Π»Π°Π΅ΠΌ
jumpConnection = UserInputService.JumpRequest:Connect(function()
if humanoid and humanoid.Health > 0 then
humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
end
end)
print("Infinity Jump Π²ΠΊΠ»ΡΡΠ΅Π½")
end
-- Π€ΡΠ½ΠΊΡΠΈΡ Π΄Π»Ρ Π²ΡΠΊΠ»ΡΡΠ΅Π½ΠΈΡ Infinity Jump
local function disableInfinityJump()
if jumpConnection then
jumpConnection:Disconnect()
jumpConnection = nil
end
print("Infinity Jump Π²ΡΠΊΠ»ΡΡΠ΅Π½")
end
-- Π€ΡΠ½ΠΊΡΠΈΡ Π΄Π»Ρ ΠΏΠ΅ΡΠ΅ΠΊΠ»ΡΡΠ΅Π½ΠΈΡ Infinity Jump
local function toggleInfinityJump(enabled)
isInfinityJumpEnabled = enabled
if enabled then
enableInfinityJump()
else
disableInfinityJump()
end
end
-- UI ΡΠ»Π΅ΠΌΠ΅Π½Ρ (Toggle)
tab:CreateToggle("Infinity Jump", function(enabled)
toggleInfinityJump(enabled)
end)
-- ΠΠ±ΡΠ°Π±ΠΎΡΡΠΈΠΊ Π΄ΠΎΠ±Π°Π²Π»Π΅Π½ΠΈΡ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΠ° (Π½Π° ΡΠ»ΡΡΠ°ΠΉ ΡΠ΅ΡΠΏΠ°Π²Π½Π°)
player.CharacterAdded:Connect(function(char)
character = char
humanoid = character:FindFirstChild("Humanoid")
if isInfinityJumpEnabled then
enableInfinityJump()
end
end)
-- ΠΠ½ΠΈΡΠΈΠ°Π»ΠΈΠ·Π°ΡΠΈΡ ΠΏΡΠΈ ΡΡΠ°ΡΡΠ΅
if character then
humanoid = character:FindFirstChild("Humanoid")
end
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
-- ΠΠΎΠ»ΡΡΠ°Π΅ΠΌ RemoteFunction
local OpenEggFunction = ReplicatedStorage:WaitForChild("Remotes"):WaitForChild("RemoteFunctions"):WaitForChild("OpenEgg")
-- ΠΠ°ΡΡΡΠΎΠΉΠΊΠΈ Π°Π²ΡΠΎ ΠΎΡΠΊΡΡΡΠΈΡ ΡΠΉΡΠ°
local autoEggEnabled = false
local eggInterval = 0.1 -- ΠΠ½ΡΠ΅ΡΠ²Π°Π» ΠΌΠ΅ΠΆΠ΄Ρ ΠΎΡΠΊΡΡΡΠΈΡΠΌΠΈ ΡΠΈΡ (Π² ΡΠ΅ΠΊΡΠ½Π΄Π°Ρ
)
local lastEggTime = 0
local selectedEgg = "Summon1" -- Π―ΠΉΡΠΎ ΠΏΠΎ ΡΠΌΠΎΠ»ΡΠ°Π½ΠΈΡ
-- Π€ΡΠ½ΠΊΡΠΈΡ Π΄Π»Ρ Π²ΠΊΠ»ΡΡΠ΅Π½ΠΈΡ/Π²ΡΠΊΠ»ΡΡΠ΅Π½ΠΈΡ Π°Π²ΡΠΎ ΠΎΡΠΊΡΡΡΠΈΡ ΡΠΉΡΠ°
local function toggleAutoEgg(enabled)
autoEggEnabled = enabled
if autoEggEnabled then
print("ΠΠ²ΡΠΎ ΠΎΡΠΊΡΡΡΠΈΠ΅ ΡΠΈΡ Π²ΠΊΠ»ΡΡΠ΅Π½ΠΎ")
else
print("ΠΠ²ΡΠΎ ΠΎΡΠΊΡΡΡΠΈΠ΅ ΡΠΈΡ Π²ΡΠΊΠ»ΡΡΠ΅Π½ΠΎ")
end
end
-- Π€ΡΠ½ΠΊΡΠΈΡ Π΄Π»Ρ Π²ΡΠ±ΠΎΡΠ° ΡΠΉΡΠ°
local function selectEgg(eggName)
selectedEgg = eggName
print("ΠΡΠ±ΡΠ°Π½ΠΎ ΡΠΉΡΠΎ: " .. eggName)
end
-- UI ΡΠ»Π΅ΠΌΠ΅Π½Ρ (Dropdown)
tab:CreateDropdown("Choose Egg", {"Summon1", "Summon2", "Summon3"}, function(eggName)
selectEgg(eggName) -- ΠΡΠ·ΡΠ²Π°Π΅ΠΌ ΡΡΠ½ΠΊΡΠΈΡ ΠΏΡΠΈ ΠΈΠ·ΠΌΠ΅Π½Π΅Π½ΠΈΠΈ Dropdown
end)
-- UI ΡΠ»Π΅ΠΌΠ΅Π½Ρ (Toggle)
tab:CreateToggle("Auto Egg", function(enabled)
toggleAutoEgg(enabled) -- ΠΡΠ·ΡΠ²Π°Π΅ΠΌ ΡΡΠ½ΠΊΡΠΈΡ ΠΏΡΠΈ ΠΈΠ·ΠΌΠ΅Π½Π΅Π½ΠΈΠΈ Toggle
end)
-- ΠΡΠ½ΠΎΠ²Π½ΠΎΠΉ ΡΠΈΠΊΠ»
RunService.Heartbeat:Connect(function()
if autoEggEnabled then
-- ΠΡΠΎΠ²Π΅ΡΡΠ΅ΠΌ Π²ΡΠ΅ΠΌΡ Ρ ΠΏΠΎΡΠ»Π΅Π΄Π½Π΅Π³ΠΎ ΠΎΡΠΊΡΡΡΠΈΡ
if tick() - lastEggTime >= eggInterval then
lastEggTime = tick()
-- ΠΡΠ·ΡΠ²Π°Π΅ΠΌ RemoteFunction OpenEgg
local success, result = pcall(function()
return OpenEggFunction:InvokeServer(selectedEgg)
end)
-- ΠΠ±ΡΠ°Π±Π°ΡΡΠ²Π°Π΅ΠΌ ΡΠ΅Π·ΡΠ»ΡΡΠ°Ρ
if success then
print("Π―ΠΉΡΠΎ ΠΎΡΠΊΡΡΡΠΎ, ΡΠ΅Π·ΡΠ»ΡΡΠ°Ρ: " .. tostring(result))
else
warn("ΠΡΠΈΠ±ΠΊΠ° ΠΏΡΠΈ ΠΎΡΠΊΡΡΡΠΈΠΈ ΡΠΉΡΠ°: " .. tostring(result))
toggleAutoEgg(false) -- ΠΡΠΊΠ»ΡΡΠ°Π΅ΠΌ Π°Π²ΡΠΎΠΎΡΠΊΡΡΡΠΈΠ΅ ΠΏΡΠΈ ΠΎΡΠΈΠ±ΠΊΠ΅
end
end
end
end)
local DupeEnabled = false -- ΠΠ·Π½Π°ΡΠ°Π»ΡΠ½ΠΎ Π²ΡΠΊΠ»ΡΡΠ΅Π½
-- Π€ΡΠ½ΠΊΡΠΈΡ Π΄Π»Ρ Π·Π°ΠΏΡΡΠΊΠ° ΡΠΊΡΠΈΠΏΡΠ°
local function startDupe()
spawn(function()
while DupeEnabled do
-- ΠΡΠΎΠ²Π΅ΡΡΠ΅ΠΌ, ΠΆΠΈΠ² Π»ΠΈ Π΅ΡΠ΅ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆ
if not game.Players.LocalPlayer.Character or not game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
wait(1) -- ΠΠ΄Π΅ΠΌ, ΠΏΠΎΠΊΠ° ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆ ΠΏΠΎΡΠ²ΠΈΡΡΡ
else
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.Chechpoint_Texts.Start.CFrame
wait(0.1)
for i, v in pairs(workspace.Mainbuild.Levels.Finish.FinishBeams:GetChildren()) do
if v:IsA("BasePart") then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame
wait(0.05)
end
end
wait(0.5)
end
end
end)
end
-- Π€ΡΠ½ΠΊΡΠΈΡ, ΠΊΠΎΡΠΎΡΠ°Ρ Π±ΡΠ΄Π΅Ρ Π²ΡΠ·ΡΠ²Π°ΡΡΡΡ ΠΏΡΠΈ ΠΈΠ·ΠΌΠ΅Π½Π΅Π½ΠΈΠΈ Toggle
local function onToggleChanged(newValue)
DupeEnabled = newValue
if DupeEnabled then
print("Dupe ΡΠΊΡΠΈΠΏΡ Π²ΠΊΠ»ΡΡΠ΅Π½")
startDupe() -- ΠΠ°ΠΏΡΡΠΊΠ°Π΅ΠΌ, ΡΠΎΠ»ΡΠΊΠΎ Π΅ΡΠ»ΠΈ Π²ΠΊΠ»ΡΡΠ°Π΅ΠΌ
else
print("Dupe ΡΠΊΡΠΈΠΏΡ Π²ΡΠΊΠ»ΡΡΠ΅Π½")
-- ΠΠΈΡΠ΅Π³ΠΎ Π½Π΅ Π΄Π΅Π»Π°Π΅ΠΌ, ΡΠΈΠΊΠ» ΡΠ°ΠΌ ΠΎΡΡΠ°Π½ΠΎΠ²ΠΈΡΡΡ
end
end
-- Π‘ΠΎΠ·Π΄Π°Π΅ΠΌ Toggle
tab:CreateToggle("Dupe Wins", function(a)
onToggleChanged(a)
end)
print("Dupe ΡΠΊΡΠΈΠΏΡ Π·Π°Π³ΡΡΠΆΠ΅Π½, ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΠΉΡΠ΅ Toggle Π΄Π»Ρ ΡΠΏΡΠ°Π²Π»Π΅Π½ΠΈΡ.")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
-- ΠΠΎΠ»ΡΡΠ°Π΅ΠΌ RemoteFunction
local EquipBestFunction = ReplicatedStorage:WaitForChild("Remotes"):WaitForChild("RemoteFunctions"):WaitForChild("EquipBest")
-- ΠΠ°ΡΡΡΠΎΠΉΠΊΠΈ Π°Π²ΡΠΎ ΡΠΊΠΈΠΏΠΈΡΠΎΠ²ΠΊΠΈ
local autoEquipEnabled = false
local equipInterval = 0.1 -- ΠΠ½ΡΠ΅ΡΠ²Π°Π» ΠΌΠ΅ΠΆΠ΄Ρ ΡΠΊΠΈΠΏΠΈΡΠΎΠ²ΠΊΠ°ΠΌΠΈ (Π² ΡΠ΅ΠΊΡΠ½Π΄Π°Ρ
)
local lastEquipTime = 0
-- Π€ΡΠ½ΠΊΡΠΈΡ Π΄Π»Ρ Π²ΠΊΠ»ΡΡΠ΅Π½ΠΈΡ/Π²ΡΠΊΠ»ΡΡΠ΅Π½ΠΈΡ Π°Π²ΡΠΎ ΡΠΊΠΈΠΏΠΈΡΠΎΠ²ΠΊΠΈ
local function toggleAutoEquip(enabled)
autoEquipEnabled = enabled
if autoEquipEnabled then
print("ΠΠ²ΡΠΎ ΡΠΊΠΈΠΏΠΈΡΠΎΠ²ΠΊΠ° Π²ΠΊΠ»ΡΡΠ΅Π½Π°")
else
print("ΠΠ²ΡΠΎ ΡΠΊΠΈΠΏΠΈΡΠΎΠ²ΠΊΠ° Π²ΡΠΊΠ»ΡΡΠ΅Π½Π°")
end
end
-- UI ΡΠ»Π΅ΠΌΠ΅Π½Ρ (Toggle)
tab:CreateToggle("Auto Equip Best", function(enabled)
toggleAutoEquip(enabled) -- ΠΡΠ·ΡΠ²Π°Π΅ΠΌ ΡΡΠ½ΠΊΡΠΈΡ ΠΏΡΠΈ ΠΈΠ·ΠΌΠ΅Π½Π΅Π½ΠΈΠΈ Toggle
end)
-- ΠΡΠ½ΠΎΠ²Π½ΠΎΠΉ ΡΠΈΠΊΠ»
RunService.Heartbeat:Connect(function()
if autoEquipEnabled then
-- ΠΡΠΎΠ²Π΅ΡΡΠ΅ΠΌ Π²ΡΠ΅ΠΌΡ Ρ ΠΏΠΎΡΠ»Π΅Π΄Π½Π΅ΠΉ ΡΠΊΠΈΠΏΠΈΡΠΎΠ²ΠΊΠΈ
if tick() - lastEquipTime >= equipInterval then
lastEquipTime = tick()
-- ΠΡΠ·ΡΠ²Π°Π΅ΠΌ RemoteFunction EquipBest
local success, result = pcall(function()
return EquipBestFunction:InvokeServer()
end)
-- ΠΠ±ΡΠ°Π±Π°ΡΡΠ²Π°Π΅ΠΌ ΡΠ΅Π·ΡΠ»ΡΡΠ°Ρ
if success then
print("ΠΡΡΡΠΈΠΉ ΠΏΡΠ΅Π΄ΠΌΠ΅Ρ ΡΠΊΠΈΠΏΠΈΡΠΎΠ²Π°Π½, ΡΠ΅Π·ΡΠ»ΡΡΠ°Ρ: " .. tostring(result))
else
warn("ΠΡΠΈΠ±ΠΊΠ° ΠΏΡΠΈ ΡΠΊΠΈΠΏΠΈΡΠΎΠ²ΠΊΠ΅ Π»ΡΡΡΠ΅Π³ΠΎ ΠΏΡΠ΅Π΄ΠΌΠ΅ΡΠ°: " .. tostring(result))
end
end
end
end)
tab:Show()