Midnight Chasers 27.11.24

--[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] warn("Anti afk running") game:GetService("Players").LocalPlayer.Idled:connect(function() warn("Anti afk ran") game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):ClickButton2(Vector2.new()) end) local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/Marco8642/science/main/ui%20libs2", true))() local example = library:CreateWindow({ text = "Midnight" }) example:AddBox("Enter Vehicle Speed", function(object, focus) if focus then getfenv().speed = tonumber(object.Text) end end) example:AddToggle("Auto Farm", function(state) getfenv().auto = true getfenv().first = false spawn(function() while getfenv().auto do for i,v in pairs(workspace:GetChildren()) do if v.ClassName == "Model" and v:FindFirstChild("Container") or v.Name == "PortCraneOversized" then v:Destroy() end end wait(1) end end) while getfenv().auto do local hum = game.Players.LocalPlayer.Character.Humanoid local car = hum.SeatPart.Parent car.PrimaryPart=car.Body:FindFirstChild("#Weight") if getfenv().first ~= true then if workspace.Workspace:FindFirstChild("Buildings") then workspace.Workspace.Buildings:Destroy() end car:PivotTo(CFrame.new(Vector3.new(-7594.541015625, -3.513848304748535, 5130.95263671875),Vector3.new(-6205.29833984375, -3.5030133724212646, 8219.853515625))) wait(5) end car.PrimaryPart.Velocity = Vector3.new(0,0,0) getfenv().first = true local location = Vector3.new(-6205.29833984375, -3.5030133724212646, 8219.853515625) repeat task.wait() mathlock = getfenv().speed or 500 car.PrimaryPart.Velocity =car.PrimaryPart.CFrame.LookVector*mathlock car:PivotTo(CFrame.new(car.PrimaryPart.Position,location)) until game.Players.LocalPlayer:DistanceFromCharacter(location)< 50 or getfenv().auto == false car.PrimaryPart.Velocity = Vector3.new(0,0,0) local location = Vector3.new(-7594.541015625, -3.513848304748535, 5130.95263671875) repeat task.wait() mathlock = getfenv().speed or 500 car.PrimaryPart.Velocity =car.PrimaryPart.CFrame.LookVector*mathlock car:PivotTo(CFrame.new(car.PrimaryPart.Position,location)) until game.Players.LocalPlayer:DistanceFromCharacter(location)< 50 or getfenv().auto == false car.PrimaryPart.Velocity = Vector3.new(0,0,0) end end)
views: 287
2024-11-27 20:32:55