Carry Me! [2 Player Obby] Script | STAGE TELEPORTER

loadstring(game:HttpGet("https://raw.githubusercontent.com/Wh1t3Bl4ckPT/Scripts/main/Protected_6640836446039649.lua"))() local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))() local Window = Library.CreateLib("Carry Me", "DarkTheme") local Tab = Window:NewTab("Stage Teleporter") local Section = Tab:NewSection("Stage Teleporter") -- Function to teleport the player to a specific position local function teleportToPosition(position) game.Players.LocalPlayer.Character:MoveTo(position) end -- Adding buttons for each checkpoint for i = 1, 6 do local checkpointPosition = game:GetService("Workspace").Checkpoints["checkpoint" .. i].Position Section:NewButton("Checkpoint " .. i .. " - " .. (i - 1) * 100 .. " Meters","", function() teleportToPosition(checkpointPosition) end) end
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2023-08-25 01:55:19