while true do
local drywallChildren = game:GetService("Workspace").Drywall:GetChildren()
local randomIndex = math.random(1, #drywallChildren)
local drywall = drywallChildren[randomIndex]
if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.Q) then
break
end
if drywall then
local args = {
[1] = drywall.Position,
[2] = Vector3.new(-11.421236991882324, 11.724608421325684, -41.96101760864258)
}
game:GetService("ReplicatedStorage"):WaitForChild("DrywallClicked"):FireServer(unpack(args))
end
wait(0.001)
end