local RE = game:GetService("ReplicatedStorage").TREKRemotes.DamageRemote
local function HRP(character)
return character and character:FindFirstChild("HumanoidRootPart")
end
local localPlayer = game:GetService("Players").LocalPlayer
local localPlayerCharacter = localPlayer.Character
if localPlayerCharacter and HRP(localPlayerCharacter) then
while true do
for _, player in ipairs(game:GetService("Players"):GetPlayers()) do
local playerCharacter = player.Character
if player ~= localPlayer and HRP(playerCharacter) then
local args = {
[1] = CFrame.new(playerCharacter.HumanoidRootPart.Position),
[2] = playerCharacter,
[3] = math.huge,
[4] = localPlayerCharacter.CLUB.Gun,
[5] = playerCharacter.HumanoidRootPart,
[6] = "Flame"
}
RE:FireServer(unpack(args))
end
end
task.wait(0.5)
end
end